Probably Stolen 100% Achievements Guide

All 21 Probably Stolen achievements, the conditions behind them, and a realistic order for a 100% run without wasting a save.

Last Updated: 2026-11-02
Probably Stolen 100% Achievements Guide — Probably Stolen gameplay

Probably Stolen Achievements Guide: 100% Completion

Quick answer

There are 21 achievements. Most unlock naturally in a normal run; the hard ones are From Nothing the Hard Way, Clean Hands, Say My Name, Shiny, Cranked to Eleven and Green Thumb. Do the natural achievements first, then use separate saves for the mutually exclusive ones. Do not attempt 100% on your first run.

Probably Stolen's achievements are a mix of tutorial milestones, economic thresholds and one-run constraints. The constraints are the problem: Clean Hands forbids stolen and contraband sales, while the criminal achievements reward them. You cannot do both in one save.

This guide lists the 21 known achievements, what each one asks for, and the order that wastes the least time. The exact conditions for a few are still being confirmed by the community; those are marked.

The full list

Achievement Condition Type
Lower Levels Special Use the labeler to apply the Lower Levels Special label Tutorial / label
An Eye for Value Complete 10 perfect appraisals Appraisal
First Steps Complete the tutorial Tutorial
Comfortably Afloat Start a day with more than 10,000 credits of estimated total wealth Economic
Authorized Obtain a business permit Legal
Industrious Have 10 machines at the start of a day Production
Jackpot Win the scratcher jackpot Luck
We Have Rats! Unlock the Rat Wrangler scenario Secret start
Keys to the Kingdom Own the store deed Buyout
Swimming in Credits More than 100,000 credits of estimated total wealth Economic
Diplomatic Reach maximum reputation with any faction Reputation
Prodigious Own the deed before day 50 Speed
Cranked to Eleven Add +250 Quality to any machine Machines
Aug Hunter Shoot 10 augmented customers Combat
Clean Hands Win without selling stolen or contraband goods Constraint
Shiny Start a day with 1,000 store attractiveness Store
Snitches Get Riches Report 10 criminals Security
Say My Name Produce a Lab Pure grade narcotic Chemistry
From Nothing Win from the Rock Bottom start Challenge
From Nothing, the Hard Way Win from Rock Bottom on hard mode Challenge
Green Thumb Grow a Huge Nutrifruit in Hydroponic Farming

The launch-day percentages ranged from 69.5% for Lower Levels Special to 0.1% for the Rock Bottom wins. That distribution tells you what to expect: the tutorial achievements are nearly free, the constraint achievements are rare, and the challenge achievements are the endgame.

Phase 1: the natural unlocks

These come from playing a normal Apprentice or Water Merchant run:

  • First Steps — finish the tutorial.
  • Lower Levels Special — use the labeler on a product and apply the Lower Levels Special label.
  • An Eye for Value — appraise 10 items perfectly. Perfect means the value and authenticity are both correct.
  • Authorized — buy a business permit.
  • Industrious — place 10 machines. They must be present at the start of a day.
  • Comfortably Afloat — reach 10,000 credits of estimated total wealth at the start of a day.
  • Keys to the Kingdom — buy the deed. This is also the win condition.
  • Diplomatic — max one faction. The faction guide explains the fastest route.

Do not chase Clean Hands in this run. If you have sold a single stolen item, the achievement is already lost for that save. Keep a separate clean save.

Phase 2: the economic achievements

  • Swimming in Credits — 100,000 credits of estimated total wealth. This is a long-run goal, not a single sale. The money guide covers the compounding.
  • Prodigious — own the deed before day 50. This is a speed goal: prioritize margin and rent cover over expansion.
  • Shiny — 1,000 store attractiveness at the start of a day. Display cases, lighting and clean floors raise attractiveness. The appraisal guide and money guide cover the stock that fills a display.
  • Jackpot — win the scratcher. Buy scratchers when you have spare cash; the odds are not in your favour.

Shiny is the one people leave until last. Attractiveness is a store stat, not a single item. You need a coherent display, not one expensive case.

Phase 3: the constraint achievements

Clean Hands

Win without selling stolen or contraband goods. The rule applies to the whole run, not just the final day. A single stolen sale can void it.

  • Buy from legal suppliers only.
  • Do not accept stolen stock, even as a gift.
  • Check the item's flags before you buy. Item Details or Appraisal Assistant makes this easier.
  • Do not sell contraband, even if the customer asks.
  • Win by buying the deed.

This is a slow, legal run. Pair it with Model Citizen and a Security-friendly build.

Say My Name

Produce a Lab Pure grade narcotic. This requires the chemistry system, the right recipe and enough purity control to hit the top grade. The chemistry profit guide covers purity, acid/base and contamination. Expect to fail batches before you hit Lab Pure.

Cranked to Eleven

Add +250 Quality to any machine. Quality modules stack. Check the machine's module slots and add the highest-quality modules you can afford; the achievement counts the machine's final Quality stat, not the sum of the module tooltips.

Green Thumb

Grow a Huge Nutrifruit in Hydroponic. This is a farming achievement: the right seed, the right nutrients, enough time and a healthy system. Do not harvest early.

Phase 4: the challenge achievements

We Have Rats!

Unlock the Rat Wrangler scenario. The start is hidden until you meet the unlock condition; once unlocked, it appears in the specialization list. The rat ranching guide covers the start.

Aug Hunter

Shoot 10 augmented customers. This is a combat achievement, not a shop achievement. Use the Aug Scanner to confirm, then shoot. It pairs badly with Clean Hands; use a separate save.

Snitches Get Riches

Report 10 criminals. This pairs with Model Citizen and a Security run. Do not report in a Black Market run unless you want the reputation hit.

From Nothing / From Nothing, the Hard Way

Win from Rock Bottom, then win from Rock Bottom on hard mode. These are the rarest achievements in the game. The Rock Bottom guide covers the opening, the rent clock and the recovery.

The efficient 100% order

  1. Apprentice run: First Steps, Lower Levels Special, An Eye for Value, Authorized, Industrious, Comfortably Afloat, Keys to the Kingdom, Diplomatic.
  2. Clean run: Clean Hands, Shiny, Prodigious, Swimming in Credits.
  3. Chemistry run: Say My Name, Cranked to Eleven.
  4. Farming run: Green Thumb, We Have Rats!.
  5. Security run: Snitches Get Riches, Aug Hunter.
  6. Rock Bottom: From Nothing.
  7. Rock Bottom hard: From Nothing, the Hard Way.

This order uses seven saves, but each one has a clear purpose. Trying to combine Clean Hands with Aug Hunter or Snitches Get Riches will cost you more time than it saves.

Achievements that conflict

  • Clean Hands vs Aug Hunter: shooting an Aug may count as a kill or a crime; the clean run is safer without it.
  • Clean Hands vs Snitches Get Riches: reporting is legal, but the run may involve criminal stock; keep them separate.
  • From Nothing vs Prodigious: the deed-before-day-50 goal is much harder from Rock Bottom. Do Prodigious on a funded start.
  • Diplomatic vs faction endings: maxing one faction can push another toward -100. Check the faction guide.

A full inventory grid: most completion goals are inventory and cash milestones in disguise.
A full inventory grid: most completion goals are inventory and cash milestones in disguise.

A full inventory grid: most completion goals are inventory and cash milestones in disguise.

FAQ

How many achievements are there?

21 at launch. The page lists every known condition.

What is the fastest 100% route?

Plan seven saves: tutorial, clean win, crime win, Rock Bottom, Hydroponic, rat and ending cleanup.

Are any achievements missable?

Yes. Clean Hands conflicts with Aug Hunter and Snitches, and scenario achievements need specific starts.

Sources and version notes

  • Achievement list and launch-day percentages cross-checked against the community achievement table published 28–30 October 2026.
  • In-game achievement screen, checked 2 November 2026.
  • Some exact conditions are still being confirmed; marked in the text.
  • Build 1.0.0.6.

Official source: Steam store ↗ · Steam guides ↗ · Steam Workshop ↗, checked 2 November 2026.

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